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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMarchingCubes
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int64 corner_hash
(
const FVector3i& Idx |
Corner and edge hash functions, these pack the coordinate integers into 16-bits, so max of 65536 in any dimension. | Generators/MarchingCubes.h | |
int64 corner_hash
(
int X, |
Generators/MarchingCubes.h |
corner_hash(const FVector3i &)
Description
Corner and edge hash functions, these pack the coordinate integers into 16-bits, so max of 65536 in any dimension.
| Name | corner_hash |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/MarchingCubes.h |
| Include Path | #include "Generators/MarchingCubes.h" |
int64 corner_hash
(
const FVector3i & Idx
)
corner_hash(int, int, int)
| Name | corner_hash |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/MarchingCubes.h |
| Include Path | #include "Generators/MarchingCubes.h" |
int64 corner_hash
(
int X,
int Y,
int Z
)