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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FIndexPriorityQueue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| This constructor is provided for convenience, you must call Initialize() | Util/IndexPriorityQueue.h | ||
FIndexPriorityQueue
(
int maxID |
Calls Initialize() | Util/IndexPriorityQueue.h |
FIndexPriorityQueue()
Description
This constructor is provided for convenience, you must call Initialize()
| Name | FIndexPriorityQueue |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/IndexPriorityQueue.h |
| Include Path | #include "Util/IndexPriorityQueue.h" |
FIndexPriorityQueue()
FIndexPriorityQueue(int)
Description
Calls Initialize()
| Name | FIndexPriorityQueue |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/IndexPriorityQueue.h |
| Include Path | #include "Util/IndexPriorityQueue.h" |
FIndexPriorityQueue
(
int maxID
)
Parameters
| Name | Remarks |
|---|---|
| maxID | maximum external ID that will be passed to any public functions |