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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FImageOccupancyMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ClassifySamplesFromUVSpaceMesh
(
const MeshType& UVSpaceMesh, |
Void SetTexelType(int64 X, int64 Y, int8 Type) | Image/ImageOccupancyMap.h | |
bool ClassifySamplesFromUVSpaceMesh
(
const MeshType& UVSpaceMesh, |
Image/ImageOccupancyMap.h |
ClassifySamplesFromUVSpaceMesh(const MeshType &, GetTriangleIDFuncType, const TArray< int32 > *)
Description
Set texel type at the given X/Y TexelType[Dimensions.GetIndex(X, Y)] = Type;
| Name | ClassifySamplesFromUVSpaceMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Image/ImageOccupancyMap.h |
| Include Path | #include "Image/ImageOccupancyMap.h" |
template<typename MeshType, typename GetTriangleIDFuncType>
bool ClassifySamplesFromUVSpaceMesh
(
const MeshType & UVSpaceMesh,
GetTriangleIDFuncType GetTriangleIDFunc,
const TArray < int32 > * UVSpaceMeshTriCharts
)
ClassifySamplesFromUVSpaceMesh(const MeshType &, const TMeshAABBTree3< MeshType > &, GetTriangleIDFuncType, const TArray< int32 > *)
| Name | ClassifySamplesFromUVSpaceMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Image/ImageOccupancyMap.h |
| Include Path | #include "Image/ImageOccupancyMap.h" |
template<typename MeshType, typename GetTriangleIDFuncType>
bool ClassifySamplesFromUVSpaceMesh
(
const MeshType & UVSpaceMesh,
const TMeshAABBTree3 < MeshType > & UVSpaceMeshSpatial,
GetTriangleIDFuncType GetTriangleIDFunc,
const TArray < int32 > * UVSpaceMeshTriCharts
)