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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FGeometryResult
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSuccess () |
Util/ProgressCancel.h | ||
void SetSuccess
(
bool bSuccess, |
Set to Success/Failure based on bSuccess, or Cancelled if the (optional) FProgressCancel indicates that it was Cancelled | Util/ProgressCancel.h |
SetSuccess()
| Name | SetSuccess |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/ProgressCancel.h |
| Include Path | #include "Util/ProgressCancel.h" |
void SetSuccess()
SetSuccess(bool, FProgressCancel *)
Description
Set to Success/Failure based on bSuccess, or Cancelled if the (optional) FProgressCancel indicates that it was Cancelled
| Name | SetSuccess |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/ProgressCancel.h |
| Include Path | #include "Util/ProgressCancel.h" |
void SetSuccess
(
bool bSuccess,
FProgressCancel * Progress
)