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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FEdgeLoop > API/Runtime/GeometryCore/FEdgeLoop/InitializeFromVertices
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/EdgeLoop.h |
| Include | #include "EdgeLoop.h" |
bool InitializeFromVertices
&40;
const FDynamicMesh3 &42; MeshIn,
const TArray< int > & VerticesIn,
bool bAutoOrient
&41;
Remarks
Construct EdgeLoop from list of vertices of mesh false if we found any parts of vertices that are not connected by an edge
Parameters
| Name | Description |
|---|---|
| MeshIn | Mesh that contains the loop |
| VerticesIn | list of vertices that are sequentially connected by edges |
| bAutoOrient | if true, and any of the edges are boundary edges, we will re-orient the loop to be consistent with boundary edges |