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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicSubmesh3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | DynamicSubmesh3.h | ||
FDynamicSubmesh3
(
const FDynamicMesh3* BaseMesh |
Base mesh-only constructor; does not build submesh | DynamicSubmesh3.h | |
FDynamicSubmesh3
(
const FDynamicMesh3* BaseMesh, |
Constructor sets the base mesh and computes the submesh | DynamicSubmesh3.h |
FDynamicSubmesh3()
Description
Default constructor
| Name | FDynamicSubmesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicSubmesh3.h |
| Include Path | #include "DynamicSubmesh3.h" |
FDynamicSubmesh3()
FDynamicSubmesh3(const FDynamicMesh3 *)
Description
Base mesh-only constructor; does not build submesh
| Name | FDynamicSubmesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicSubmesh3.h |
| Include Path | #include "DynamicSubmesh3.h" |
FDynamicSubmesh3
(
const FDynamicMesh3 * BaseMesh
)
FDynamicSubmesh3(const FDynamicMesh3 *, const TArray< int > &, int, bool)
Description
Constructor sets the base mesh and computes the submesh
| Name | FDynamicSubmesh3 |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicSubmesh3.h |
| Include Path | #include "DynamicSubmesh3.h" |
FDynamicSubmesh3
(
const FDynamicMesh3 * BaseMesh,
const TArray < int > & Triangles,
int WantComponents,
bool bAttributes
)