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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicSubmesh3 > API/Runtime/GeometryCore/FDynamicSubmesh3/Compute
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicSubmesh3.h |
| Include | #include "DynamicSubmesh3.h" |
void Compute
(
FDynamicMesh3 * Base,
const TArrayView < const int > & Triangles,
int WantComponents,
bool bAttributes
)
Remarks
Computes submesh object, setting a new BaseMesh first