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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshSculptLayers
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FDynamicMeshSculptLayerAttribute * GetLayer
(
int32 LayerIndex |
Directly access the sculpt layer data. | DynamicMesh/DynamicMeshSculptLayers.h | |
FDynamicMeshSculptLayerAttribute * GetLayer
(
int32 LayerIndex |
Directly access the sculpt layer data Note: Must explicitly call "RebuildMesh" for modifications to be applied to the mesh vertex positions | DynamicMesh/DynamicMeshSculptLayers.h |
GetLayer(int32)
Description
Directly access the sculpt layer data.
| Name | GetLayer |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshSculptLayers.h |
| Include Path | #include "DynamicMesh/DynamicMeshSculptLayers.h" |
const FDynamicMeshSculptLayerAttribute * GetLayer
(
int32 LayerIndex
) const
GetLayer(int32)
Description
Directly access the sculpt layer data Note: Must explicitly call "RebuildMesh" for modifications to be applied to the mesh vertex positions
| Name | GetLayer |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshSculptLayers.h |
| Include Path | #include "DynamicMesh/DynamicMeshSculptLayers.h" |
FDynamicMeshSculptLayerAttribute * GetLayer
(
int32 LayerIndex
)