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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshOctree3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InsertTriangles
(
const TArray< int >& Triangles |
Insert a list of triangles into the tree | DynamicMesh/DynamicMeshOctree3.h | |
void InsertTriangles
(
const TSet< int >& Triangles |
Insert a set of triangles into the tree | DynamicMesh/DynamicMeshOctree3.h |
InsertTriangles(const TArray< int > &)
Description
Insert a list of triangles into the tree
| Name | InsertTriangles |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h |
| Include Path | #include "DynamicMesh/DynamicMeshOctree3.h" |
void InsertTriangles
(
const TArray < int > & Triangles
)
InsertTriangles(const TSet< int > &)
Description
Insert a set of triangles into the tree
| Name | InsertTriangles |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h |
| Include Path | #include "DynamicMesh/DynamicMeshOctree3.h" |
void InsertTriangles
(
const TSet < int > & Triangles
)