Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
bool WeldVertexLoops
(
const TArray < int32 > & VertexLoop1,
const TArray < int32 > & VertexLoop2
)
Remarks
Weld together two loops of vertices. Loops must be oriented (ordered) correctly for your use case. true if operation succeeded, false if any errors ocurred
Parameters
| Name | Description |
|---|---|
| Loop1 | first loop of sequential vertices |
| Loop2 | second loop of sequential vertices. These vertices and their edges will not exist after the operation. |