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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
Description
Reverse the orientation of the given triangles, and optionally flip relevant normals
| Name | ReverseTriangleOrientations |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include Path | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
void ReverseTriangleOrientations
(
const TArray < int > & Triangles,
bool bInvertNormals
)
Parameters
| Name | Remarks |
|---|---|
| Triangles | the triangles to modify |
| bInvertNormals | if ture we call InvertTriangleNormals() |