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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool RemoveSeamsAtEdges
(
const TSet< int32 >& EidsToRemoveAsSeams, |
Merge any seams in the given 2D attribute Overlay along the given mesh edge IDs | DynamicMeshEditor.h | |
static bool RemoveSeamsAtEdges
(
const TSet< int32 >& EidsToRemoveAsSeams, |
Merge any seams in the given (3D attribute) Overlay along the given mesh edge IDs | DynamicMeshEditor.h |
RemoveSeamsAtEdges(const TSet< int32 > &, TDynamicMeshOverlay< float, 2 > *)
Description
Merge any seams in the given 2D attribute Overlay along the given mesh edge IDs
| Name | RemoveSeamsAtEdges |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include Path | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
static bool RemoveSeamsAtEdges
(
const TSet < int32 > & EidsToRemoveAsSeams,
TDynamicMeshOverlay < float, 2 > * Overlay
)
true on success
Parameters
| Name | Remarks |
|---|---|
| EidsToRemoveAsSeams | list of edges to remove seams from |
RemoveSeamsAtEdges(const TSet< int32 > &, TDynamicMeshOverlay< float, 3 > *)
Description
Merge any seams in the given (3D attribute) Overlay along the given mesh edge IDs
| Name | RemoveSeamsAtEdges |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include Path | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
static bool RemoveSeamsAtEdges
(
const TSet < int32 > & EidsToRemoveAsSeams,
TDynamicMeshOverlay < float, 3 > * Overlay
)
true on success
Parameters
| Name | Remarks |
|---|---|
| EidsToRemoveAsSeams | list of edges to remove seams from |