Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshEditor
Description
Flip the normals of the given triangles. This includes their vertex normals, if they exist, as well as any per-triangle attribute normals.
| Name | InvertTriangleNormals |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMeshEditor.h |
| Include Path | #include "DynamicMeshEditor.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMeshEditor.cpp |
void InvertTriangleNormals
(
const TArray < int > & Triangles
)
Parameters
| Name | Remarks |
|---|---|
| Triangles | the triangles to modify |