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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshChangeTracker
Description
Currently EndChange() only stores vertices that are part of modified triangles. So calling SaveVertex() independently, on triangles that are not saved, will be lost. (This needs to be fixed) Save necessary information about a vertex before it is modified
| Name | SaveVertex |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshChangeTracker.h |
| Include Path | #include "DynamicMesh/DynamicMeshChangeTracker.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMeshChangeTracker.cpp |
void SaveVertex
(
int32 VertexID
)