Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshAttributeSetChangeTr-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StoreAllFinalVertices
(
const TArray< int >& VertexIDs |
Store the final state of a set of vertices | DynamicMesh/DynamicMeshChangeTracker.h | |
void StoreAllFinalVertices
(
const TSet< int >& VertexIDs |
DynamicMesh/DynamicMeshChangeTracker.h |
StoreAllFinalVertices(const TArray< int > &)
Description
Store the final state of a set of vertices
| Name | StoreAllFinalVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshChangeTracker.h |
| Include Path | #include "DynamicMesh/DynamicMeshChangeTracker.h" |
void StoreAllFinalVertices
(
const TArray < int > & VertexIDs
)
StoreAllFinalVertices(const TSet< int > &)
| Name | StoreAllFinalVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshChangeTracker.h |
| Include Path | #include "DynamicMesh/DynamicMeshChangeTracker.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMeshChangeTracker.cpp |
void StoreAllFinalVertices
(
const TSet < int > & VertexIDs
)