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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshAttributeSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicMeshNormalOverlay * PrimaryNormals () |
DynamicMesh/DynamicMeshAttributeSet.h | ||
const FDynamicMeshNormalOverlay * PrimaryNormals () |
DynamicMesh/DynamicMeshAttributeSet.h |
PrimaryNormals()
| Name | PrimaryNormals |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
| Include Path | #include "DynamicMesh/DynamicMeshAttributeSet.h" |
FDynamicMeshNormalOverlay * PrimaryNormals()
the primary Normal layer (normal layer 0) if exists, else nullptr
PrimaryNormals()
| Name | PrimaryNormals |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
| Include Path | #include "DynamicMesh/DynamicMeshAttributeSet.h" |
const FDynamicMeshNormalOverlay * PrimaryNormals() const
the primary Normal layer (normal layer 0) if exists, else nullptr