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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshAttributeSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicMeshUVOverlay * GetUVLayer
(
int Index |
DynamicMesh/DynamicMeshAttributeSet.h | ||
const FDynamicMeshUVOverlay * GetUVLayer
(
int Index |
DynamicMesh/DynamicMeshAttributeSet.h |
GetUVLayer(int)
| Name | GetUVLayer |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
| Include Path | #include "DynamicMesh/DynamicMeshAttributeSet.h" |
FDynamicMeshUVOverlay * GetUVLayer
(
int Index
)
the UV layer at the given Index if exists, else nullptr
GetUVLayer(int)
| Name | GetUVLayer |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
| Include Path | #include "DynamicMesh/DynamicMeshAttributeSet.h" |
const FDynamicMeshUVOverlay * GetUVLayer
(
int Index
) const
the UV layer at the given Index if exists, else nullptr