Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMeshAttributeSet
Description
Morph Targets Create a new morph target attribute with a given name. If an attribute already exists with that name, that existing attribute will be deleted.
| Name | AttachMorphTargetAttribute |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
| Include Path | #include "DynamicMesh/DynamicMeshAttributeSet.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMeshAttributeSet.cpp |
void AttachMorphTargetAttribute
(
FName InMorphTargetName,
FDynamicMeshMorphTargetAttribute * InAttribute
)