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FDynamicMeshAttributeChangeSet stores a set of UV and Normal changes for a FDynamicMesh3
| Name | FDynamicMeshAttributeChangeSet |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshChangeTracker.h |
| Include Path | #include "DynamicMesh/DynamicMeshChangeTracker.h" |
Syntax
class FDynamicMeshAttributeChangeSet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DynamicMesh/DynamicMeshChangeTracker.h | |||
| DynamicMesh/DynamicMeshChangeTracker.h | |||
| DynamicMesh/DynamicMeshChangeTracker.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ColorChange | TOptional< FDynamicMeshColorChange > | DynamicMesh/DynamicMeshChangeTracker.h | ||
| MaterialIDAttribChange | TOptional< FDynamicMeshTriGroupChange > | DynamicMesh/DynamicMeshChangeTracker.h | ||
| NormalChanges | TArray< FDynamicMeshNormalChange > | DynamicMesh/DynamicMeshChangeTracker.h | ||
| PolygroupChanges | TArray< FDynamicMeshTriGroupChange > | DynamicMesh/DynamicMeshChangeTracker.h | ||
| RegisteredAttributeChanges | TArray< TUniquePtr< FDynamicMeshAttributeChangeBase > > | DynamicMesh/DynamicMeshChangeTracker.h | ||
| UVChanges | TArray< FDynamicMeshUVChange > | DynamicMesh/DynamicMeshChangeTracker.h | ||
| WeightChanges | TArray< TUniquePtr< FDynamicMeshAttributeChangeBase > > | DynamicMesh/DynamicMeshChangeTracker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Apply
(
FDynamicMeshAttributeSet* Attributes, |
Call Apply() on all the UV and Normal changes | DynamicMesh/DynamicMeshChangeTracker.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DynamicMesh/DynamicMeshChangeTracker.h | |||
| DynamicMesh/DynamicMeshChangeTracker.h |