Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMesh3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SerializeInternal
(
FArchive& Ar, |
Internal implementations for serialization to allow for better code separation between different versions and other implementation details. | DynamicMesh/DynamicMesh3.h | |
void SerializeInternal
(
FArchive&, |
|||
void SerializeInternal
(
FArchive& Ar, |
SerializeInternal(FArchive &, void *)
Description
Internal implementations for serialization to allow for better code separation between different versions and other implementation details.
| Name | SerializeInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
template<int Variant>
void SerializeInternal
(
FArchive & Ar,
void * Ptr
)
Parameters
| Name | Remarks |
|---|---|
| Variant | Identifier for a specific implementation, e.g. depending on the version and/or specific options. |
| Ptr | Pointer to optional data, e.g. version specific options. |
SerializeInternal(FArchive &, void *)
| Name | SerializeInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3_Serialization.cpp |
| Include Path | #include "DynamicMesh/DynamicMesh3_Serialization.cpp" |
template<>
void SerializeInternal
(
FArchive &,
void *
)
SerializeInternal(FArchive &, void *)
| Name | SerializeInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3_Serialization.cpp |
| Include Path | #include "DynamicMesh/DynamicMesh3_Serialization.cpp" |
template<>
void SerializeInternal
(
FArchive & Ar,
void *
)