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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMesh3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsSameAs
(
const FDynamicMesh3& OtherMesh, |
Check if another mesh is the same as this mesh. | DynamicMesh/DynamicMesh3.h | |
virtual bool IsSameAs
(
const FDynamicMesh3& OtherMesh, |
Check if another mesh is the same as this mesh. | DynamicMesh/DynamicMesh3.h |
IsSameAs(const FDynamicMesh3 &, const FSameAsOptions &)
Description
Check if another mesh is the same as this mesh. By default only checks vertices and triangles, turn on other parameters w/ flags
| Name | IsSameAs |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
virtual bool IsSameAs
(
const FDynamicMesh3 & OtherMesh,
const FSameAsOptions & Options
) const
IsSameAs(const FDynamicMesh3 &, const FSameAsOptions &, FMeshDifferenceInfo &)
Description
Check if another mesh is the same as this mesh. By default only checks vertices and triangles, turn on other parameters w/ flags
| Name | IsSameAs |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
virtual bool IsSameAs
(
const FDynamicMesh3 & OtherMesh,
const FSameAsOptions & Options,
FMeshDifferenceInfo & OutMeshDifferenceInfo
) const
Parameters
| Name | Remarks |
|---|---|
| OutMeshDifferenceInfo | If the meshes are not the same, this struct may provide additional info as to the source of difference. Note it will only indicate the first difference found, not a complete report of differences. |