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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMesh3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3d GetVertex
(
int VertexID |
Vertex/Tri/Edge accessors | DynamicMesh/DynamicMesh3.h | |
bool GetVertex
(
int VertexID, |
Get extended vertex information | DynamicMesh/DynamicMesh3.h |
GetVertex(int)
Description
Vertex/Tri/Edge accessors
| Name | GetVertex |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
FVector3d GetVertex
(
int VertexID
) const
the vertex position
GetVertex(int, FVertexInfo &, bool, bool, bool)
Description
Get extended vertex information
| Name | GetVertex |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
bool GetVertex
(
int VertexID,
FVertexInfo & VertInfo,
bool bWantNormals,
bool bWantColors,
bool bWantUVs
) const