Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FDynamicMesh3
Description
Call ApplyFunc for each one-ring triangle of a vertex. Currently this is significantly more efficient than VtxTrianglesItr() in many use cases.
| Name | EnumerateVertexTriangles |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
void EnumerateVertexTriangles
(
int32 VertexID,
TFunctionRef < void> ApplyFunc
) const