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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FCompactMaps
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset () |
Reset all maps, leaving them empty | Util/CompactMaps.h | |
void Reset
(
int32 NumVertMappings, |
Resize vertex and triangle maps, and initialize with InvalidID. | Util/CompactMaps.h |
Reset()
Description
Reset all maps, leaving them empty
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/CompactMaps.h |
| Include Path | #include "Util/CompactMaps.h" |
void Reset()
Reset(int32, int32, bool)
Description
Resize vertex and triangle maps, and initialize with InvalidID.
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/CompactMaps.h |
| Include Path | #include "Util/CompactMaps.h" |
void Reset
(
int32 NumVertMappings,
int32 NumTriMappings,
bool bInitializeWithInvalidID
)
Parameters
| Name | Remarks |
|---|---|
| NumVertMappings | Size of post-reset vertex map |
| NumTriMappings | Size of post-reset triangle map |
| bInitializeWithInvalidID | If true, initializes maps with InvalidID |