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API > API/Runtime > API/Runtime/GeometryCore
| Name | FClusterOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Clustering/FaceNormalClustering.h |
| Include Path | #include "Clustering/FaceNormalClustering.h" |
Syntax
struct FClusterOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyNormalToleranceToClusters | bool | Whether to consider the average normal of the whole cluster before merging. If false, will only consider the normals of the original triangles within a group. | Clustering/FaceNormalClustering.h | |
| NormalOneMinusCosTolerance | double | If one minus the dot product of normals is greater than this value, they are similar enough to be joined together. | Clustering/FaceNormalClustering.h | |
| SmallFaceAreaThreshold | double | The area threshold below which we ignore the computed triangle normal, and always merge to an adjacent group. Helps avoid tiny triangles failing to cluster due to unreliable normals. | Clustering/FaceNormalClustering.h | |
| TargetMinGroups | int32 | The minimum number of cluster groups below which to stop merging clusters. | Clustering/FaceNormalClustering.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetNormalAngleToleranceInDegrees
(
double ToleranceInDegrees |
Clustering/FaceNormalClustering.h |