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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TMeshTangents
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshTangents.h |
| Include | #include "DynamicMesh/MeshTangents.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshTangents.cpp |
void ComputeTriangleTangents
&40;
const FDynamicMeshUVOverlay &42; UVOverlay,
bool bOrthogonalize
&41;
Remarks
Compute per-triangle tangents for the given UV Overlay
Parameters
| Name | Description |
|---|---|
| bOrthogonalize | if true, we orthogonalize the tangents by computing the Bitangent sign and regenerating it. Otherwise the tangents are left non-orthogonal. |