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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicMeshTriangleAttribute
- TDynamicAttributeBase::OnSplitEdge()
- TDynamicMeshTriangleAttribute::OnSplitEdge()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
virtual void OnSplitEdge
(
const DynamicMeshInfo::FEdgeSplitInfo & SplitInfo
)
Remarks
Update the overlay to reflect an edge split in the parent mesh