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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicMeshTriangleAttribute
- TDynamicAttributeBase::OnFlipEdge()
- TDynamicMeshTriangleAttribute::OnFlipEdge()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
virtual void OnFlipEdge
(
const DynamicMeshInfo::FEdgeFlipInfo & FlipInfo
)
Remarks
Update the overlay to reflect an edge flip in the parent mesh