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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicMeshOverlay
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOverlay.h |
| Include | #include "DynamicMesh/DynamicMeshOverlay.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMeshOverlay.cpp |
void SplitBowtiesAtVertex
&40;
int32 Vid,
TArray< int32 > &42; NewElementIDs
&41;
Remarks
Split any bowties at given vertex.
Parameters
| Name | Description |
|---|---|
| NewElementIDs | If not null, newly created element IDs are placed here. Note that this array is intentionally not cleared before appending to it. |