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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicBoneAttributeBase
- TDynamicAttributeBase::Reparent()
- TDynamicBoneAttributeBase::Reparent()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicBoneAttribute.h |
| Include | #include "DynamicMesh/DynamicBoneAttribute.h" |
virtual void Reparent
(
ParentType * NewParent
)
Remarks
Update any held pointer to the parent