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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicBoneAttributeBase
- TDynamicAttributeBase::MakeNew()
- TDynamicBoneAttributeBase::MakeNew()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicBoneAttribute.h |
| Include | #include "DynamicMesh/DynamicBoneAttribute.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicBoneAttribute.cpp |
virtual TDynamicAttributeBase< ParentType > &42; MakeNew
&40;
ParentType &42; ParentIn
&41; const
Remarks
Allocate a new empty instance of the same type of attribute layer