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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/TDynamicBoneAttributeBase
- TDynamicAttributeBase::CopyIn()
- TDynamicBoneAttributeBase::CopyIn()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicBoneAttribute.h |
| Include | #include "DynamicMesh/DynamicBoneAttribute.h" |
virtual bool CopyIn
(
int RawID,
void * Buffer,
int BufferSize
)
Remarks
Generic function to copy data in to an attribute; it's up to the derived class to map RawID to chunks of attribute data