Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh
Inheritance Hierarchy
- TDynamicAttributeChangeBase
- FDynamicMeshTriangleAttributeChange
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshTriangleAttribute.h |
| Include | #include "DynamicMesh/DynamicMeshTriangleAttribute.h" |
Syntax
template<typename AttribValueType, int AttribDimension>
class FDynamicMeshTriangleAttributeChange : public UE::Geometry::TDynamicAttributeChangeBase< FDynamicMesh3 >
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Apply
(
FDynamicMeshAttributeBase* Attribute, |
||
| void | SaveInitialTriangle
(
const FDynamicMeshAttributeBase* Attribute, |
||
| void | StoreAllFinalTriangles
(
const FDynamicMeshAttributeBase* Attribute, |