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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMeshTangents
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshTangents.h |
| Include | #include "DynamicMesh/MeshTangents.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/MeshTangents.cpp |
void GetTangentFrame
&40;
int32 TriangleID,
int32 TriVertexIndex,
FVector3f & NormalOut,
FVector3f & TangentOut,
FVector3f & BitangentOut
&41; const
Remarks
If tangents are available in the overlays, returns them. If only Normal is available, computes orthogonal basis. Falls back to unit axes if no overlays are available.