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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMeshOctree3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshOctree3.h |
| Include | #include "DynamicMesh/DynamicMeshOctree3.h" |
void CollectSpillTriangles
&40;
TFunctionRef< void(int)> TriangleFunc
&41; const
Remarks
Call TriangleFunc for any triangles in the spill set (ie not contained in any Root cell)