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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMeshAttributeSet
- TDynamicAttributeSetBase::CheckValidity()
- FDynamicMeshAttributeSet::CheckValidity()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMeshAttributeSet.h |
| Include | #include "DynamicMesh/DynamicMeshAttributeSet.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMeshAttributeSet.cpp |
virtual bool CheckValidity
&40;
bool bAllowNonmanifold,
EValidityCheckFailMode FailMode
&41; const
Remarks
Check validity of attributes
Parameters
| Name | Description |
|---|---|
| bAllowNonmanifold | Accept non-manifold topology as valid. Note that this should almost always be true for attributes; non-manifold overlays are generally valid. |
| FailMode | Desired behavior if mesh is found invalid |