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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
void EnumerateVertexVertices
&40;
int32 VertexID,
TFunctionRef< void(int32)> VertexFunc
&41; const
Remarks
Call VertexFunc for each one-ring vertex neighbour of a vertex. Currently this is more efficient than VtxVerticesItr() due to overhead in the Values() enumerable