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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
void EnumerateVertexEdges
(
int32 VertexID,
TFunctionRef < void)> EdgeFunc
) const
Remarks
Call EdgeFunc for each one-ring edge of a vertex. Currently this is more efficient than VtxEdgesItr() due to overhead in the Values() enumerable