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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3
Syntax
TDynamicVector< FEdge > Edges
Remarks
List of edge elements. An edge is four elements [VertA, VertB, Tri0, Tri1], where VertA < VertB, and Tri1 may be InvalidID (if the edge is a boundary edge)