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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/DynamicMesh > API/Runtime/GeometryCore/DynamicMesh/FDynamicMesh3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3_Edits.cpp |
virtual EMeshResult CanCollapseEdgeInternal
(
int vKeep,
int vRemove,
double collapse_t,
FEdgeCollapseInfo * OutCollapseInfo
) const
Remarks
We keep this version of CanCollapseEdge internal because the CollapseInfo struct may only be partially filled out by the function