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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/UGeometryCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 FindOrAddAutoInstanceMesh
(
const FGeometryCollectionAutoInstanceMesh& AutoInstanceMesh |
Find or add a auto instance mesh from another one and return its index | GeometryCollection/GeometryCollectionObject.h | |
int32 FindOrAddAutoInstanceMesh
(
const UStaticMesh* StaticMesh, |
Find or add a auto instance mesh from a mesh and alist of material and return its index | GeometryCollection/GeometryCollectionObject.h |
FindOrAddAutoInstanceMesh(const FGeometryCollectionAutoInstanceMesh &)
Description
Find or add a auto instance mesh from another one and return its index
| Name | FindOrAddAutoInstanceMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h |
| Include Path | #include "GeometryCollection/GeometryCollectionObject.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionObject.cpp |
int32 FindOrAddAutoInstanceMesh
(
const FGeometryCollectionAutoInstanceMesh & AutoInstanceMesh
)
FindOrAddAutoInstanceMesh(const UStaticMesh , const TArray< UMaterialInterface > &)
Description
Find or add a auto instance mesh from a mesh and alist of material and return its index
| Name | FindOrAddAutoInstanceMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h |
| Include Path | #include "GeometryCollection/GeometryCollectionObject.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionObject.cpp |
int32 FindOrAddAutoInstanceMesh
(
const UStaticMesh * StaticMesh,
const TArray < UMaterialInterface * > & Materials
)