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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/UGeometryCollection
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Collisions",
Meta=(EditCondition="!bDensityFromPhysicsMaterial"))
float Mass
Remarks
Total Mass of Collection. If density, units are in kg/m^3 ( only enabled if physics material is not set )