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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/UGeometryCollect-
- UMeshComponent::GetMaterialRelevance()
- UGeometryCollectionComponent::GetMaterialRelevance()
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
| Include | #include "GeometryCollection/GeometryCollectionComponent.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp |
virtual FMaterialRelevance GetMaterialRelevance
&40;
ERHIFeatureLevel::Type InFeatureLevel
&41; const
Remarks
Accesses the scene relevance information for the materials applied to the mesh. Valid from game thread only.