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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection
Syntax
UPROPERTY (EditAnywhere, Category="Selected Rigid Body")
TObjectPtr < AChaosSolverActor > Solver
Remarks
FGeometryCollectionDebugDrawWarningMessage Empty structure used to embed a warning message in the UI through a detail customization. FGeometryCollectionDebugDrawActorSelectedRigidBody Structure used to select a rigid body id with a picking tool through a detail customization. Chaos RBD Solver. Will use the world's default solver actor if null.