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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/IGeometryCollect-_1 > API/Runtime/GeometryCollectionEngine/GeometryCollection/IGeometryCollect-_1/UpdateState
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionExternalRenderInterface.h |
| Include | #include "GeometryCollection/GeometryCollectionExternalRenderInterface.h" |
void UpdateState
(
UGeometryCollection const & InGeometryCollection,
FTransform const & InComponentTransform,
uint32 InStateFlags
)
Remarks
Set the state of the geometry collection this is used by the renderer to managed resources with regards to the state ( see EStateFlags )