Navigation
API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineUtility.h |
| Include | #include "GeometryCollection/GeometryCollectionEngineUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionEngineUtility.cpp |
namespace GeometryCollectionEngineUtility
{
void GEOMETRYCOLLECTIONENGINE_API GeometryCollectionEngineUtility::GenerateConnectedComponents
(
const USkeletalMesh * InSkeletalMesh,
TArray < TArray < FIntVector > > & ComponentIndices,
TArray < TArray < FIntVector2 > > & TrangleComponentMap,
TArray < int32 > & VertexComponentMap,
int32 & TriangleCount,
int32 & VertexCount
)
}