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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
| Include | #include "GeometryCollection/GeometryCollectionComponent.h" |
Syntax
namespace GeometryCollection
{
enum EEditUpdate
&123;
None = 0,
Rest = 1 << 0,
Physics = 1 << 1,
Dynamic = 1 << 2,
RestPhysics = Rest | Physics,
RestPhysicsDynamic = Rest | Physics | Dynamic,
&125;
}
Values
| Name | Description |
|---|---|
| None | No update. |
| Rest | Mark the rest collection as changed. |
| Physics | Recreate the physics state (proxy). |
| Dynamic | Reset the dynamic collection. |
| RestPhysics | Mark the rest collection as changed, and recreate the physics state (proxy). |
| RestPhysicsDynamic | Reset dynamic collection, mark the rest collection as changed, and recreate the physics state (proxy). |
Remarks
Type of updates used at the end of an edit operation.