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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/FGeometryCollectionEdit
References
Module
GeometryCollectionEngine
Header
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h
Include
#include "GeometryCollection/GeometryCollectionComponent.h"
Source
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp
FGeometryCollectionEdit
&40;
UGeometryCollectionComponent &42; InComponent,
GeometryCollection::EEditUpdate EditUpdate,
bool bShapeIsUnchanged,
bool bPropagateToAllMatchingComponents
&41;
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Parameters
Name
Description
InComponent
The component to edit
EditUpdate
What parts of the geometry collection to update
bShapeIsUnchanged
Override indicating the overall shape of the geometry and clusters is unchanged, even if the rest collection changed. Useful to e.g., not re-compute convex hulls when we don't need to.
bPropagateAcrossComponents
Propagate updates to all components with the same underlying Rest Collection