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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/FGeometryCollect-_9
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineConversion.h |
| Include | #include "GeometryCollection/GeometryCollectionEngineConversion.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionEngineConversion.cpp |
static void ConvertCollectionToSkeleton
(
const FManagedArrayCollection & InCollection,
USkeleton * OutSkeleton,
TArray < int32 > & OutIndexRemap
)
Remarks
Converts an FManagedArrayCollection to a USkeleton
Parameters
| Name | Description |
|---|---|
| InManagedArrayCollection | : Collection that supports transform hierarchy |
| OutSkeleton | : USkeleton to populate |
| OutIndexRemap | : Remapping from Collection transforms to skeletal transforms. |