Navigation
API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
| Include | #include "GeometryCollection/GeometryCollectionComponent.h" |
Syntax
USTRUCT ()
struct FGeometryCollectionRepDynamicData
Remarks
This structure holds entries for the tracked pieces to be replicated
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FClusterData > | ClusterData | ||
| int32 | Version |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | HasChanged
(
const FGeometryCollectionRepDynamicData& BaseData |
Check if the data has changed. | |
| bool | Identical
(
const FGeometryCollectionRepDynamicData* Other, |
Just test version to skip having to traverse the whole pose array for replication. | |
| bool | NetSerialize
(
FArchive& Ar, |
||
| bool | Return true if any entries was removed | ||
| void | Reset () |
||
| bool | SetData
(
const FClusterData& Data |
Return true if the data has changed from stored one |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FClusterData |